Realtime Visual Tracking Technology Specialists

Qoncept is a research and development company specializing in computer vision. We turn research in visual tracking, 3D position and pose estimation, Visual SLAM, and augmented reality into practical technologies for sports and other fields.

Our Latest News

Tracking Technologies Used in Various Athletic Competitions

Our compact, cost-effective tracking technology supports professional and amateur sports, including golf broadcasts, baseball analysis, curling championships, badminton video review, and training facilities.

200,000

Golfboy downloads

25,000

Monthly active users

10,000+

Golfboy subscriptions

200

Golfboy B2B practice bays

Our Products & Services

Various Sports & Targets

We provide products for both pro and amateur players, used for team analysis, broadcasting, arena facilities, etc. including the following sports:

Golf / Baseball / Soccer / Badminton / Curling / Figure Skating / Volleyball / Tennis / Table Tennis

REFLEX

REFLEX is a sports video review system designed for fast challenge operations with a simple iPad Pro-centered setup. Officials can review multiple camera angles with a touch interface, create the review clip, and send it directly to venue screens or broadcast output.

REFLEX was officially used for shuttle IN/OUT challenge review at the 79th All Japan General Badminton Championships and the Badminton S/J League 2025 TOP4 Tournament. Its touch interface, court-map camera selector, instant clip output, and simple PoE/NDI camera setup help officials review decisions quickly.

In October 2026, Qoncept received Japanese Patent No. 7909786 for REFLEX’s court-map view and signed a Judge System Partner agreement with the Japan Badminton Association to expand domestic adoption and jointly develop officiating support technology.

REFLEX

QuDo Rec

QuDo Rec analyzes recorded baseball footage to obtain pitching and batting data using two consumer cameras, even at fields without Hawk-Eye or radar guns. The cameras do not need precise synchronization, and analysis runs on an Apple Silicon MacBook Air or Pro.

Turbo mode processes recordings at 8× speed, taking approximately one eighth of the recording time; processing time depends on the computer and video conditions. Results include pitch speed, movement, plate location, release location, and batted-ball speed, angle, direction, and estimated distance.

Data can be exported as Hawk-Eye-compatible CSV files for team analysis, scouting, player development, and ongoing data collection. Spin data is planned for a future update.

QuDo Rec

Shoosoku / Shoosoku X

Shoosoku measures soccer shot speed and automatically records the player’s shooting form. Customized versions have been used at J.League match events, local tournaments, and the Captain Tsubasa Cup Katsushika 2025.

On July 10, 2026, Shoosoku X opened its first permanent installation at Joypolis Sports X in Odaiba, Tokyo. It measures shot speed, ball trajectory, and spin in real time, automatically adds visual effects to play videos, and lets players join rankings and save or share their videos via QR code.

Shoosoku / Shoosoku X

Curling / XR Replay

Qoncept’s latest curling video analysis system was adopted at the Japan Curling Championships Yokohama 2026. It automatically identifies the color and position of stones after each shot, supporting officials and supplying real-time data for Sportsnavi’s shot-by-shot coverage. The system builds on the version first introduced at the 2025 championships.

XR Replay tracks boats around the first turn in BOAT RACE and overlays their trajectories and speeds on replay footage. It was used at the 2025 Grand Prix, 2026 BOAT RACE Classic, and BOAT RACE All-Star.

Curling / XR Replay

Golfboy

"Golfboy" is a golf practice app for amateur golfers, developed to make golf practice easy and fun for everyone by utilizing computer vision technology and smartphone cameras.

Golfboy has reached 200,000 downloads, 25,000 monthly active users, and more than 10,000 subscriptions. Its practice tools include:

  1. Shot analysis (measures shot distance, ball speed, launch angle, and club speed)
  2. Putting analysis
  3. Automatic swing recording
  4. Round simulator
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Golfboy Swing

Golfboy Swing brings Qoncept’s golf analysis technology to golf schools and indoor ranges. The B2B service is installed in 200 practice bays across Japan and is also used by professional golfers on tour.

Golfboy Swing

Golfboy LIVE

Golfboy LIVE is a ball tracking system for golf broadcasts. The system automatically detects the ball on the green in live footage and overlays its trajectory as CG.

Its features help broadcasters create effective coverage with minimal operating costs. Golfboy LIVE is used in JLPGA and JGTO tour coverage by TV Asahi, Fuji TV, Mainichi Broadcasting System, Shizuoka Asahi Television, Kyushu Asahi Broadcasting, and Golf Network.

  1. No special camera or sensor required. The green camera for normal broadcasting is the only necessary input.
  2. Switching the input source enables one Golfboy LIVE unit to be used for multiple input images.
  3. Compatible formats are: 1080i59.94 / 1080p59.94 / 1080i50 / 1080p50.
  4. Input sound source is also directly embedded to the output.
  5. Only 6 field delay (3 frames)
  6. Remote control feature via browsers.
  7. Required hardware is only MacBook (M1, M2) and Blackmagic UltraStudio.
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Clients
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Baseboy

Baseboy is a computer vision-based real-time pitching and batting tracking technology. Each of the 2 fixed cameras placed in the stadium detects the ball coordinate inside the camera image, and the system then restores this into a 3 dimensional trajectory. Compared to conventional speed guns or expensive radar systems, Baseboy can provide accurate data at a low cost. Baseboy is now used in live broadcasting, analysis inside pro and amateur baseball teams, and also an alternative to conventional speed guns.

In order to realize 3 dimensional tracking, the shutter timing must be synchronized among the 2 cameras. A key advantage of Baseboy is that it does not require shutter synchronization; the two cameras can even have different frame rates. Baseboy's pitching and batting tracking system is realized by such patented technologies (Patent No.6697150, 6579727, 6412998).

Baseboy received an Excellence Award in the software category of the 32nd SME Excellent New Technologies and Products Awards.

Recent Usages

Official Games in Japan Professional Baseball, Japan Series, Climax Series, Mynavi All-Star Game, Premier12, WBC, WBSC

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FigureSkating: "ice:stats"

ice:stats is an image processing technology developed to measure the performance for figure skate broadcasting. Stats such as "height", "distance", and "landing speed" is measured in semi-real-time for jump elements using the 4K camera placed in the arena. The measured data is shown in the arena vision and also on air during the Kiss and Cry after the performance. Spectators and viewers were only able to imagine each skaters' jump features, but with ice:stats, it is now possible to understand the condition of their jumps in a more objective way.

ice:stats also provides a feature to track the skater's performance and render its trajectory as a replay. This enables to visualize how much the skater has covered the entire rink during the performance.

Recent Usages

ISU Grand Prix Final / Four Continents Figure Skating Championships / World Figure Skating Championships / All Japan Figure Skating Championships

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SmartArena Solution

By placing multiple fixed cameras inside the arena, this tracking system can be used to collect various data during training and competitions. The system collects not only ball and player positions, but it can also detect play events such as serves, spikes, along with its velocity and height. The data is automatically tagged so that team analysts and coaches can give quick feedbacks to the players. The camera image is recorded along with the tag information, so it is easy to jump to the desired play in the video.

Hardwares used: Mac mini, Mac Studio

Recent Usages

National Training Center (Japan) / ENTRIO (Toyoda-gosei arena)

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Core Technologies

Specialist computer vision technology, developed for practical use.

Tracking

Tracking

Qoncept 4D Tracker measures ball and player positions in real time and reconstructs 3D trajectories. Markerless tracking uses standard cameras and a laptop without modifying players or equipment.

Technical details (Japanese)

Pose Estimation

Pose Estimation

Estimate human body keypoints from camera images for motion measurement and analysis. Qoncept supports real-time 2D and 3D pose estimation, multiple people, and customized keypoints.

Technical details (Japanese)

Visual SLAM

Visual SLAM

Estimate camera position and orientation while reconstructing the environment in 3D. Applications include virtual production, camera pan/tilt/zoom estimation, and industrial drone inspection.

Technical details (Japanese)

AR

AR

Qoncept AR Engine provides lightweight augmented reality technology with customizable recognition algorithms and a platform-neutral SDK, supporting markerless, marker-based, and sensor-based approaches.

Technical details (Japanese)

Technology Features

Cost-effective, but High Accuracy

Our self developed tracking system is realized with unique and original high level technology and design concept.

Patented Technologies, High-Accuracy Measurement

Patented sports measurement technology

Various original technologies dedicated to sport usage with high accuracy and less restriction: algorithm to measure 3 dimensional ball trajectory with single camera (Patent Number: 7165375), 3D reconstruction algorithm with multiple cameras without shutter synchronization (Patent Number: 6697150), etc.

Compact and Low Cost System

Compact camera and laptop hardware setup

Excels at developing solutions with extremely simple hardware compositions such as consumer camera + Macbook, single iPhone, etc. Provides high level tracking features with limited costs and hardware which enables vast users including amateur teams and players to introduce the system.

Simple GUI and Operation

Simple tracking system operation

All tracking software features are carefully selected with minimum handling which enables single handed operation or even non-operation.

High Level Implementation

Real-time image analysis on Apple Silicon

Every software is developed by engineers that have high expertise in macOS/iOS. Image capturing, tracking, CG rendering all processed in one laptop PC with 60fps. The system is especially optimized for development using Apple Silicon.

Company Overview

Qoncept is a research and development company specializing in computer vision. We turn research in visual tracking, 3D position and pose estimation, Visual SLAM, and augmented reality into practical technologies for sports and other fields.

CompanyQoncept, Inc.
AddressMiyamasuzaka Building 301, 2-19-15 Shibuya, Shibuya-ku, Tokyo 150-0002, Japan
EstablishedApril 2019
CapitalJPY 1,185,000
BoardKenichi Hayashi — President, CEO & CTO, Ph.D. in Engineering
Shigeo Hattori — Director & COO, Juris Doctor
Goshiro Yamamoto — Director, Program-Specific Professor at a university hospital
Naoya Kondo — Director, former Japan national soccer team player
Principal shareholdersOfficers, employees, and founding members

Qoncept received the 2025 Technology Promotion Award from the Institute of Image Information and Television Engineers. Baseboy also received an Excellence Award in the software category of the 32nd SME Excellent New Technologies and Products Awards.

Board Members

Kenichi Hayashi

Kenichi Hayashi

President, CEO & CTO

Born in 1981 in Tsukuba, Ibaraki. He completed his doctorate at Osaka University’s Graduate School of Engineering Science in 2009. During graduate school, he researched augmented reality under Professor Hirokazu Kato at the Nara Institute of Science and Technology and founded Qoncept while pursuing his doctorate.

Shigeo Hattori

Shigeo Hattori

Director & COO / Juris Doctor

A founding member of Qoncept and a graduate of Waseda University’s Faculty of Law. He oversees legal affairs and supports the company’s growth through contracts, intellectual property, and business operations.

Goshiro Yamamoto

Goshiro Yamamoto

Director / Program-Specific Professor at a university hospital

His work spans research, clinical practice, and practical applications in medicine and healthcare. At Qoncept, he advises on research and development and the application of sports measurement and image analysis technologies to medicine and healthcare.

Naoya Kondo

Naoya Kondo

Director / Former Japan international soccer player

A former member of Japan’s national soccer team with experience at the highest level of domestic professional soccer. He advises Qoncept on planning and practical applications of measurement technology and training products, drawing on the needs of players and coaches.

Our Clients

Contact

Address

  • Miyamasuzaka Building 301, 2-19-15 Shibuya, Shibuya-ku, Tokyo 150-0002, Japan